Behaviour¶
- class mobrob_behcon.behaviours.behaviour.Behaviour(name)[source]¶
The abstract class Behaviour
Attributes
name
Name of behaviour
resolver
resolver
percept_space
percept_space
priority
priority of behaviour
current_beh_group
current active behaviour group
Methods
__init__
(name)Constructor
add_desire
(desire)Send desire to resolver.
error
([code])Raise an error about the behaviour.
fire
()Abstract method which will be called in the cyclic polling loop from resolver.
set_current_beh_group
(beh_group)Set current active behaviourgroup
set_percept_space
(percept_space)Set the reference to percept_space
set_priority
(priority)Set current priority of the behaviour, can be changed during runtime
set_resolver
(resolver)Set the reference to resolver
success
([code])Set the behaviour as successful ended.
Details
- add_desire(desire)[source]¶
Send desire to resolver.
- Parameters
desire (Desire) – a desire to be added to the resolver
- error(code=0)[source]¶
Raise an error about the behaviour. With the error code some more information about the error can be given to the behaviourgroup
- Parameters
code (int, optional) – error code, defaults to 0
- abstract fire()[source]¶
Abstract method which will be called in the cyclic polling loop from resolver.
Needs to be defined by inherited classes.
In this method you can call the function add_desire() to send a desire to the resolver. Depending on strength and priority this will be forwarded to actuators
- set_current_beh_group(beh_group)[source]¶
Set current active behaviourgroup
- Parameters
beh_group (BehaviourGroup) – the currently active behaviour group
- set_percept_space(percept_space)[source]¶
Set the reference to percept_space
- Parameters
percept_space (PerceptualSpace) – relevant percept_space object
- set_priority(priority)[source]¶
Set current priority of the behaviour, can be changed during runtime
- Parameters
priority ([type]) – [description]